GitHub - pboechat/ProceduralCity: Unity demo that uses a few tricks to build random nice-looking 3D cities
Working Class Games on Twitter: "Further small improvements to the Procedural City generator #indiedev #gamedev #unity #unity3d https://t.co/3qSV8R5X0e" / Twitter
![This is my third attempt at a city generator! Fully explore-able and fun to spider-swing around in : r/Unity3D This is my third attempt at a city generator! Fully explore-able and fun to spider-swing around in : r/Unity3D](https://preview.redd.it/0j9vpwd5zgj31.png?width=640&crop=smart&auto=webp&s=f2323333dd77fc35d28a2603ba02d66e64048099)
This is my third attempt at a city generator! Fully explore-able and fun to spider-swing around in : r/Unity3D
![Marian on Twitter: "My procedural city generator, now with more tiles and better constraints #screenshotsaturday #procgen #unity3d #wavefunctioncollapse https://t.co/zrdTnivgJy" / Twitter Marian on Twitter: "My procedural city generator, now with more tiles and better constraints #screenshotsaturday #procgen #unity3d #wavefunctioncollapse https://t.co/zrdTnivgJy" / Twitter](https://pbs.twimg.com/media/DipYCp9WAAwUZl_.jpg)